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  2. Doofy

    Araxxor

    Araxxor Overview Araxxor is a high-level spider boss designed to test adaptability and awareness. The fight is instanced, meaning every encounter is private, and it changes from day to day with shifting paths and mechanics. --- Quick Facts Teleport: Spellbook → Bosses → Araxxor Style: Multi-phase, rotating path system Special: Web shield, enrage, and minion summons Environment: Acid pools & fire zones force movement Difficulty: Scales higher the longer the fight lasts --- Core Mechanics Path Rotation: Different routes open daily, altering strategy Phases: Each stage becomes progressively harder Web Shield: Blocks incoming damage at intervals Enrage: Longer fights = stronger Araxxor Adds: Venomous spiders join the battle periodically --- Drops Araxxi’s Fang, Eye, Web → Combine into endgame Melee, Ranged, and Magic weapons Spider’s Clutch (Pet): 1/2000 drop, miniature Araxxor follower Venomous Silk: Craft poison-resistant gear Elite Clue Scrolls Misc. spider materials --- Combat Achievements Survivor of the Nest: Win with 50%+ enrage (Elite, 4 pts) No Escape: Kill Araxxor before she changes phases (Elite, 4 pts) Silk Hunter: Land killing blow with a spider-themed weapon (Elite, 4 pts) Poison Master: Beat Araxxor without taking venom damage (Master, 5 pts) The Apex Predator: Defeat her at 100% enrage (Grandmaster, 6 pts) --- Amulet of Rancour (s) A purely cosmetic upgrade for the Amulet of Rancour, offering a visual variant while keeping stats the same. How to Unlock: 1. Obtain the Amulet of Rancour (Torture + Araxyte Fang, 86 Crafting) 2. Enter the Morytania Spider Cave 3. Defeat an Araxyte 4. Speak to Vefari while wearing an Araxyte Slayer Helm 5. Transform the amulet → Amulet of Rancour (s) Notes: Cosmetic only, no stat change Transformation can be reverted
  3. We are getting close to finishing the new revision upgrade and client. Unfortunately, because of how everything has been rewritten, player files will not be able to be transferred this time. This means a fresh start. I apologize for any inconvenience this may cause and will do my best to rebuild your account if you wish. After this upgrade, there will be no more wipes. All future revision upgrades will be smooth transitions with no lost progress. Thank you for your patience and support.
  4. We’ll soon be upgrading to a higher Revision, which means a new client is on the way. Along with that comes a ton of quality-of-life changes, better animations, overall server improvements, and the Hiscores plugin finally working (and coming to the site soon too); and a lot more to come with it. This isn’t a small update — it’s a pretty big and time-consuming process, so just hang tight while we get everything sorted. Appreciate everyone’s patience as we knock this out.
  5. Early Access & Official Launch April 25: Eco-Scape Client went live for public testing. May – June: Continuous testing and polish during development stages. 🎆 July 4: Official Launch Day! Built from the ground up by players, for players. Massive thanks to staff and early testers for the support! Major Game Updates April ToA streamlined: Now Wardens-only for faster access to endgame content. Potions scaled with invocations for ToA. Vote Mystery Box updated with new rewards. Blood Money Shop refreshed with new PvP gear. New Jail Location added (more punishment, less sunlight). May Fixed: Tumeken’s Shadow accuracy to match OSRS. Cached players issue. Araxxor Drop Viewer accuracy. HCIM helmet model glitch. Animations polished (Whisperer coming soon). Updated: ::donate URL fixed. Game Noticeboard revamped visually. June Fixed: Cave Horrors not dropping loot on Slayer task. Routine maintenance completed successfully. July Revamps & Fixes: Donator Store & BM Store reworked. Clan chat bugs resolved. Wilderness Slayer Cave shortcuts restored. New ::changepass command. Removed broken interfaces from spellbook. Improved Game Noticeboard UI. Zombie Axe added to shop. Catacombs agility shortcuts fixed. Lumberjack & DWH drop rates adjusted. Seed pod updated: Teleport to Home or Stronghold. Works up to 30 wilderness. Blast Furnace fixed, free workers at 60+ Smithing. Dagannoth Kings spawn tweaked for better accessibility. Sulphur Blades now function as intended (dual hit 2H daggers). ToA supply drop bugs resolved. Level-up messages no longer interrupt gameplay. Wilderness Slayer emblems fully functional with upgrade mechanics. Blood Money and food shop inventory expanded. XP Balancing: Ironman game mode XP rates adjusted. Minor tweaks to regular player XP.
  6. EcoScape Update Recap – March & April 2025 Hey everyone, We’ve been hard at work over the last couple of months bringing you new content, quality-of-life improvements, and preparing EcoScape for our upcoming beta launch. Here’s a full recap of everything we’ve added and improved recently: --- April Highlights ⚔️ TOA – Straight to the Wardens You now jump directly into the final boss fight in Tombs of Amascut—no more early rooms. All drop rates remain the same, just faster, more focused raiding. 🧪 Potion Scaling Potions now scale based on your invocation level, making higher difficulty runs more rewarding. 🏦 Theatre of Blood Bank Added We’ve added a bank outside ToB for quicker access to gear and supplies—no more running around for basics. 🎁 Vote Mystery Box Overhaul New items have been added to the reward pool. Get voting and see what you pull! 💀 Blood Money Shop Update Fresh PvP gear is now available—grab some new tools before your next wildy run. 🚨 New Jail System Break the rules and you’ll end up in our newly remodeled jail: fewer windows, more regret. 🔥 EcoScape Client Now Public! The game client is now available for download as we move into the final stages of development. Be among the first to explore EcoScape ahead of official beta launch. Play Now > Note: Accounts may be wiped prior to official beta. Please report bugs via Discord to help us polish everything for launch. --- March Patch Recap 🐍 Zulrah Respawn Timer Added Zulrah now respawns in 20 seconds—no more long waits between kills. 🤝 Clan & Friends List Fixes These systems now sync correctly across all worlds. 🛠️ Item Upgrade Manager Upgrade your gear (like the Berserker Ring) at the new Upgrade Manager located at home. ✅ Voting System Rework Votes can now be claimed using ::voted, rewarding you with a refreshed Vote Mystery Box. 💸 Donations Now Live Support the server and unlock perks at eco-scape.org/store. All funds go directly back into server development. --- Additional Updates Starter Items Overhaul – A better early-game setup for new players. Ava’s Attractor – Now equippable at just level 1 Ranged. New Daily Rewards – Log in daily and use ::daily to claim extra rewards. ::task Command – Quickly check your Slayer assignment. New Slayer Guide – Check the forums for a full breakdown. Level-Up Interface Fixed – Clean and seamless level-up displays. TOA Presets Added – Use the Camel outside TOA to quickly load your raid setup. EcoScape is still in active development, and your support means everything to us. Every donation goes straight back into improving the server, fixing bugs, and expanding content. We’re building something great here—and we’re just getting started. Thanks for being part of the journey. — EcoScape Development Team
  7. Doofy

    Loot Keys

    🗝️ Loot Keys – How They Work & How to Use Them 🗝️ Loot Keys let you skip the hassle of grabbing loot off the ground after a kill in the Wilderness. Instead, all the good stuff gets packed into a key you can cash in safely. It’s faster, cleaner, and way easier when you’re deep in the Wildy. How It Works: When you kill another player in the Wilderness, if Loot Keys are enabled, their loot won’t drop. You’ll get a Loot Key that holds all their valuables (based on your settings). Bring the key to the Loot Chest to claim your items. Where to Get Started: Head to Ferox Enclave and find Skully near the Loot Chest. Talk to him and ask for access to Loot Keys. Pay a one-time fee of 5 million coins to unlock the feature. Once unlocked, any future kills will give you Loot Keys instead of ground loot. Loot Key Settings: Talk to Skully to customize how your Loot Keys work: Turn Loot Keys On or Off anytime. Choose if food and potions go into the key or drop on the floor. Choose if valuables go into the key or drop. Set a value threshold (default is 5M gp) – anything worth more will drop instead of being stored. Loot Chest Tips: Right-click a Loot Key to check its value. Use the Loot option on the chest to claim your items. Carrying multiple keys? You'll be able to pick which one to open. Heads Up: If you die with keys on you, someone else can grab them and use them. Lose a key? That loot is gone – no recovery. Depending on settings, food might be destroyed (or eaten by Skully!). Need Help? Got a question or ran into a bug? Let us know on Discord and we’ll get it sorted.
  8. Doofy

    Chamber Of Xeric

    🏆 Eco-Scape Chambers of Xeric Rewards Guide Congratulations, raiders! After taking down The Great Olm, you’ll be rewarded based on your team and individual performance. This guide breaks down how loot works, how to maximize your chances for rare drops, and what to expect in every chest. 🎯 How the Reward System Works ✔ Everyone who contributes gets loot! There are two types of rewards: 🟣 Purple Chest – Contains rare items like Twisted Bow, Dragon Claws, Ancestral Gear, etc. 💼 Normal Loot – Contains resources such as runes, herbs, ores, clue scrolls, and gold. 📊 How Drop Rates Are Calculated Your loot is based on three key factors: Your individual points earned during the raid The total raid points from all team members combined Whether it's a Regular or Challenge Mode raid 🟣 How to Get a Purple Chest For every 100,000 total raid points, your team gets 1 chance to roll a rare (purple) Maximum of 3 purple rolls per raid (300k+ points) Every player has a chance to receive the purple based on their share of the points 🧠 Example: If your team earns 240,000 points and you contribute 60,000, you hold 25% of the total contribution, giving you a 25% chance to receive the purple if one is rolled. 💎 Purple Chest Drop Rates If a purple chest is rolled, here are the item chances: Item Drop Chance 🏹 Twisted Bow 2.06% 🧙 Kodai Insignia 2.06% 🪓 Elder Maul 2.06% 🦴 Dragon Claws 3.09% 👑 Ancestral Hat 3.09% 👑 Ancestral Robe Top 3.09% 👑 Ancestral Robe Bottom 3.09% 🛡️ Dinh’s Bulwark 3.09% 🏹 Dragon Hunter Crossbow 4.12% 🛡️ Twisted Buckler 4.12% 📜 Dexterous Prayer Scroll 14.43% 📜 Arcane Prayer Scroll 14.43% 🧪 Normal Loot (Non-Purple Chest) Every player receives 2–3 loot rolls based on their individual contribution. Possible Rewards: 💊 Herbs (Torstol, Ranarr, Snapdragon) 🪨 Ores (Coal, Rune, Adamantite) 💰 Coins (50k–100k) 📦 Clue Scrolls (Elite) 📜 Torn Prayer Scroll or Dark Relic (rare) 📍 Xeric's Talisman Tablet (1 in 10 chance if not owned) 🐾 Olmlet – Chambers of Xeric Pet Every time a purple chest is rolled, the player has a 1 in 106 chance to receive Olmlet, the pet from the Chambers of Xeric. 💀 Bonus Mechanics & Challenge Mode ✔ No deaths? Boosts your chances of combat achievement completions ✔ Solo & small team raids Offer unique achievements and loot weighting ✔ Challenge Mode Rewards: 🌀 Metamorphic Dust – Unlocks custom Olmlet skins 🎨 Twisted Ancestral Kit – Cosmetic upgrade for Ancestral gear 🦌 Twisted Horns – Cosmetic upgrade for Slayer Helmet 📈 Pro Tips for Maximum Rewards 🔥 Aim for 40,000+ points personally for a chance at purples 🎯 Teams reaching 300,000 points = maximum purple roll chances 🧠 Avoid deaths and coordinate with your team for the best results 💬 Use voice chat or raid chat to share mechanics and rotations 💜 Good Luck, Raider! The Chambers of Xeric is one of the most rewarding PvM experiences in Eco-Scape. Play smart, aim high, and may your chest glow purple! 💜
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